What is this metaverse that the whole world is talking about it

Long before Facebook changed its name to Meta and CEO Mark Zuckerberg spoke at length about the “Metaverse”, the concept of a Metaverse was already flourishing and spreading quickly.

There is no escaping the truth – the metaverse is here and it likely will stay.

The question is what is the metaverse?

Is it as important as some companies call it, or is it just a passing trend that will be forgotten in a few months?

The Metaverse is virtual reality, but it’s not quite the same as what you’ve seen in science fiction blockbusters. Imagine a franchise like A Matrix, where the world is a digital simulation that everyone is connected to, and so well done that hardly anyone knows it’s not real.

The metaverse isn’t like that, but it has the potential to grow into something incredibly haunting.

The idea behind the Metaverse has existed much longer than the vision of Meta, it is much older than even Facebook itself. Zuckerberg described it as “an embedded Internet that you are in instead of just watching.

The real meaning of the metaverse is as broad as Zuckerberg’s vague description. The Metaverse is a virtual reality that allows people from anywhere in the world to have interacted, both with each other and with the Metaverse itself.

Users are often allowed to receive items that remain on their own or between sessions even land within the metaverse. However, there are many ways to interpret this metaverse. Concept., And it has evolved a lot over the years.

On the internet, we always interact with something, be it a website, a game, or a chat program that connects us with our friends. The Metaverse goes one step further and puts the user right in the middle of the action, which opens the door to stronger, more realistic experiences that surfing the Internet or watching a video does not, or only rarely, cause. e ever.

What is the difference between Virtual Reality and the Metaverse? ) Augmented Reality (AR) is both concepts that are closely related to the metaverse but are not the same. Instead of seeing them as different iterations of what is essentially the same, it’s nice to see them as separate entities that complement each other. VR and AR devices enable the user to immerse themselves in a virtual world.

At VR we show completely different environments. Be it a game or a movie, virtual reality allows you to interact with the changing world around you. AR, on the other hand, adds elements to your real-world environment and allows you to interact with them in a variety of ways. wearing a virtual reality headset.

The difference is in the purpose. You can play a virtual reality or augmented reality game at any time without interacting with others, but the basis of the metaverse, as meta and other companies envision it, is human contact.

In short, the metaverse is the playground for the previous two: a way for people to share a virtual universe, be it for work, school, sports, or just for fun.

Expand the metaverse and make it feel like a real experience rather than a video game with extra steps. However, the concept of the Metaverse goes far beyond virtual reality and augmented reality – it is supposed to bring people together in a way that has never been seen before, which in turn opens up a lot of room for expansion.

Who builds the metaverse?

From 2022, the entire product line will be rebranded as Meta Quest, finally completing the acquisition and cleaning up the previous brand.

Alongside Meta Quest, Meta Chief Technology Officer Andrew Bosworth announced that some Oculus products will be called Meta Horizon.

According to Bosworth, this will be the brand that encompasses the entire virtual reality Metaverse platform. With the big Facebook announcement on the horizon, Microsoft wasn’t far behind to jump on the Metaverse train.

The tech giant plans to build a kind of metaverse within Microsoft Teams from 2022. Microsoft plans to use Mesh to allow all team users to participate in video conferences, replacing webcam feeds with animated avatars.

Artificial intelligence is used to hear the user’s voice and animate their avatar accordingly. , complete with matching lip movements.

Switching to 3D meetings also causes additional hand movements. While Microsoft’s announcement might seem like a small shopping mall compared to Meta, it’s a step into the Metaverse that shows the company’s interest.

These changes to Teams suggest that, like Meta, Microsoft may want to integrate the Metaverse into the future of remote work. Nvidia also has a horse in the Metaverse race and it’s called the Nvidia Omniverse. The company calls it “a platform for connecting 3D worlds in a shared virtual universe.” Nvidia’s Omniverse is cloud-native, meaning it’s a shared, persistent platform that stays the same between sessions. Runs on RTX-based systems and can be streamed remotely to any device

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